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Cartoon Animator 4 Tutorials. Cartoon Animator 4 Smart Ik Motion Retargeting Tutorial. Cartoon Animator 4 360 Head Tutorial 01 04 Psd Pipeline. How To Create An Animated Character With Photoshop And. Cartoon Animator 4 360 Head Tutorial 03 08 Basics Of 360. 29 Best Reallusion Cartoon Animator Crazytalk Animator. Reallusion CrazyTalk Animator 3.22 is a complete environment for creating 2D characters for the images and use templates to create characters as well as add voices, background scenes, and text messages etc. CrazyTalk Animator 3.22 by Reallusion free download standalone offline setup for Windows 64-bit architecture.
- Animate a Ninja in CrazyTalk Animator 3 Inside you will find almost 3 hrs of video content in which I go in depth on each of the steps required to create this animation, step by step, super detailed. So, if you are just starting in animation, and want to learn how to do this, step by step, then enroll for FREE right now.
- CrazyTalk Animator. 2D Animation Software. CrazyTalk Animator provides an exciting new approach to traditional 2D animation with innovative new tools that allow users to apply 3D motions to 2D characters. New powerful tools have opened new possibilities for freely editing 2D motions and viewing them from any angle with a single click.
Animate a Ninja in CrazyTalk Animator 3
MP4 h264, 1280x720 Lang: English Audio: aac, 48000 Hz 2h 52m 535 MB
What you'll learn
You will learn how to animate any movement you want from watching references on YouTube and copying pose by pose
Create smooth animations without years of experience
You should be able to use a PC at a beginner level
You should be familiar with downloading files
Hi Mark Diaz here for 2DAnimation101 dot com. In this tutorial I am going to explain to you how to animate anything you want using the Animankenstein Formula and any animation software you like. For this course I will be using CrazyTalk Animator 3.
The first thing you need to start animating is, get a reference. For my case, I will use this line test of some awesome martial art kicks.
Then, in CrazyTalk Animator 3, I import the character, already rigged and ready to be animated.
Then I open YouTube, to see the first pose...
And I position my character like that.
Then I count how many frames I need to move the play head so my animation has the exact same timing as the reference I am copying from.
Then I see the character in the anticipation for the first kick, and
I duplicate that pose in CrazyTalk, moving the bones of my character as needed.
Then I check the kick in my reference,
and duplicate that pose in crazy talk.
And so on. It is super simple, all you have to do is check each of the poses, measure the number of frames you need between poses, and duplicate those poses in any animation software you like.
Crazytalk Animator Import VideoYou can even do this frame by frame, with pencil and paper, just like I did this pencil test copying the kicks from an anime character fighting with another character.
Easy enough, right?
All you need to do for each pose is:
Check the reference
Count the number of frames between each pose
Pose your character exactly as in the reference
You will have the in-between frames created automatically for you thanks to the interpolation feature inside CrazyTalk Animator 3.
And then, you end up with an animation like this.
If you already know how to use CrazyTalk Animator, then this tutorial is all you need to know to get it started and do this on your own, with any reference you want.
But if you are a total beginner, you can enroll to this crash course for FREE:
Animate a Ninja in CrazyTalk Animator 3
Inside you will find almost 3 hrs of video content in which I go in depth on each of the steps required to create this animation, step by step, super detailed.
So, if you are just starting in animation, and want to learn how to do this, step by step, then enroll for FREE right now. See you inside.
Who this course is for:
Animators who want to learn how to animate your characters from reference animations
Anyone interested in animation
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